I created a simple black and white pattern to serve as an input texture that controls colour. Thick hair particles are added for ruggy fluffiness. This is in the background of a movie scene I'm working on. Maybe it'll be useful to someone else.
very nice, just what i needed to fill an empty space on a living room scene im working on, thanks very much
Interesting project: was looking for how to do this. I'll study the object... Thanks for sharing!
Not sure what I'm doing wrong here but all the hairs on the rug are standing straight up maybe something doesnt translate to 2.9 from this older blend file for the particle system?
Hey, thanks for the comment. The irregular surface is simply achieved by different length hair rather than my combing. You should be getting the same rendered result as in the picture, but I haven't tried rendering it in 2.9.
oh! nice.