I've made this quite a while ago, it was for my online portfolio. I'm pretty sure I'd do stuff otherwise now, but still I thought I'd share it. The machine itself is a popular retro style espresso machine, I'm sure some will recognize. Materials use a PBR nodegroup as a base. It's a setup I've created based on Cynicat's PBR shader tutorial series, and proved to be super-useful for creating fast PBR mats. (youtube.com/watch?v=g7PZdGSurE8&list=PLlH00768JwqFtFtsTKBxnLwadWsNo36R-)
Thank you! We needed an example machine to show how a rendered 360 spin would look like and we used your model. You can see the final results on send2scan Great job!
Thank you! This is exactly what I needed!