Procedural bronze shader rendered in cycles with material nodes. Includes CG Alpha shader totem.
In the scene you want to import the material, press: SHIFT-F1 then navigate to where you downloaded this file. Click on the file then click on materials folder and then double-click on the name of the material you want to add. This won't immediately add it to your scene, so you will need to select the object you want to add the material to. Go to the material editor. Next to the "New" Button there is a material icon. If you click that, a dropdown list appears and then click on the name of the material you imported. Hope this helps.
Good shader but I think the real bronze metal mirrors no white colour (like silver or chrome). You have to change something in your node group to eliminate this effect (in your other shaders too).
how can i import materials like this into my scene?