Complex ideas don't always become complex tasks if you think of creative ways to do them. Some people say that an infinite terrain generator is impossible but this blend proves it is possible.
Good job, pretty impressive!
but I don't understand how this works, can you maybe do a explicative video? If you can't there's no problem I'm just curious.
well done again!
If this is in Blender engine, then I think he did it by using the Blender Shaders Node editor.
Can Stop and Save what has been generated in near vicinity of Cube? Can use terrain generated for terrain elsewhere?
A working build that is expandable, AND is in public domain.this just encourages creativity in this field. Thanks man!
Good idea Thanks for sharing :)