Complex ideas don't always become complex tasks if you think of creative ways to do them. Some people say that an infinite terrain generator is impossible but this blend proves it is possible.
Good idea Thanks for sharing :)
Good job, pretty impressive!
but I don't understand how this works, can you maybe do a explicative video?
If you can't there's no problem I'm just curious.
well done again!
I will make a tutorial for it some time soon
If this is in Blender engine, then I think he did it by using the Blender Shaders Node editor.
Its in the game engine
Good work! I will study this : )
Tutorial If you need it
how to play pls
Press p on the keyboard and use wsad keys to move
THANKS FOR SHARING IT WITH US..!!
Can Stop and Save what has been generated in near vicinity of Cube? Can use terrain generated for terrain elsewhere?
it might be possible to save it if you use this
A working build that is expandable, AND is in public domain.this just encourages creativity in this field. Thanks man!