As the name says it, the scene is pretty heavily inspired by the zombie game Dying Light, where the story unfolds in a fictional country called Harran.
So, to be able to upload the scene here (original size was ~ 300 MB) , I've had to omit a few things from the final .blend, nothing that will detract from the final result, though; I've only removed the bricks from the walls and window tops but kept one of each type, so two. Other than that, I've removed the two system particles for the dust and floating papers however the original objects are still present, and finally I've removed most of the trash bags but kept a blue one and a black one, all you have to do, if you want to, is to duplicate them back to how they were.
Rendered in Cycles at 10.000 Samples.
This is really good