Goomek Full Rig 1.1 Staff Pick

  • July 29, 2015
  • Blender 2.7x
  • Render: Blender Internal
  • Creator: Charletto
  • License: CC-BY
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Funny cartoon character made in Blender 2.70

Strech/Ik/Fk controllers

Full facial rig

Heel roll and tiptoe controllers

Pole controllers in arms and legs




  • poifox profile picture

    If you experience issues when loading this rig just turn on "auto-run python scripts" in the user preferences. I completely broke for me until I allowed it to run the included rig script.

    Edited July 30, 2015
  • Charletto profile picture

    Thanks! I'have changed and uploaded again.

    Edited July 30, 2015
  • planomega profile picture

    incredible, very simple and very useful thanks for upload.

    Written July 30, 2015
  • cabezablender profile picture


    Written July 30, 2015
  • Ted3d profile picture

    Funny cartoon character with a great rig! Still learning Blender, this upload is very useful for me Thanks a lot for sharing

    Edited August 01, 2015
  • AlexelTech profile picture

    Another excellent rig from Charletto (Wasip is just marvelous), and yep, I love this one too ! Very easy and intuitive to use, with instantaneous results you can be proud of ;-) You're a genious in rigging, man, you have the sense of the animator, keeping the things straits and clear, all the manipulators are clear and obvious, with intelligent limits, so that you cannot break anything during an exagarated mouvement. The shape of that little fellow was not really appealing to me at first sight, but then I downloaded it and started to play with it and it's a lot of fun to use, very expressive with those big eyes and mouth ! Please keep up this excellent work, I'm eagerly awaiting your future rigs, if you post some new ones !

    Written August 12, 2015
  • Charletto profile picture

    Again, thanks a lot for your comment, Alex. I'm not a professional rigger, actually I consider myself more as an animator but sometimes, when I have some spare time, I find it fun to create these simple characters. Again, I'm very pleased that you liked it. :)

    Edited August 19, 2015
  • 1313aus profile picture

    When I open it in blender he is missing his legs. Can you please help?

    Edited March 02, 2016
  • poifox profile picture

    If you pay attention you'll see a "reload" button at the top of the Blender window, click this to reload the rig's scripts.

    Edited March 02, 2016
  • kaanyy profile picture

    I am not an artist or 3d engineer; but I think this is a great work. Congrats!

    Edited May 04, 2016
  • salmannaseem09 profile picture

    woowwww very nice and simple riged

    Edited February 12, 2017
  • tailsysmods30 profile picture

    i love it! :D can i port this to sfm and gmod?

    Written June 10, 2018
  • Mike Meyers profile picture
    Mike Meyers

    When exporting it seems to put the model in rest position rather than poses set in the action editor. I tested by exporting the model with animation and then re-importing that fbx into a new blender project, and it imports the actions in the action editor but there is no animation, just stuck in rest position. I also noticed that after exporting it places the armature in rest position. Any way to fix this?

    Written May 07, 2020