Cycles Procedural Wood - Maple

  • August 01, 2015
  • Blender 2.7x
  • Render: Cycles
  • Creator: sizzler
  • License: CC-BY
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Here's another try at physically-based wood, but this time Maple instead of Red Oak. I added a side-by-side image with the end-grain of real hard maple magnified 10x. You can see my shader is close but the scaling is a bit off. I felt like my result was pretty good even with a slight departure from the reference. It's pretty interesting that the spotty part evens out to a nice wood color when you zoom out to normal size. I hope you enjoy it.

As always, the material ball is from JC Levet (although I modified the scene to remove stuff that is out of camera):