Parallax shader made by blenderartists.org community.
easy to edit and work fine for internal render, and blender game engine.
Looks like some thing to learn from Or maybe just use. Reminds me of old Wolfenstein 3D and Doom, Duke Nukem 3D Skies in game. Thanks for sharing. :)
blablabla , here exemple of old parallax to explain it !
It was more me stating my age, in the difference from then to now. HUGE and It is great work. Thanks again :)
I miss one thing .... just activate GLSL Shader for use on blender game engine ... no way on multitexture :) hf
This is very useful, thanks a lot!
Hi sorry for later :) first for game engine you need to edit display by glsl to work correctly ... i have miss this parameter on this save...
in the project you have good nomenclature, all object nodes and maps slot you need is "*.000", if you are interested to fast create new shader i suggest this steps :
Have Fun and thx for share :)