Alpha-mapped leaves based on photographs of a hazel tree in my back yard, the bark is fully procedural. All Materials are for the Cycles rendering engine.
The tree is a sample of what can be created with my Space Tree Pro add-on for Blender. It can be used as is or (if you have the Space Tree Pro add-on) as a starting point for other trees. (It has all the Space Tree Pro settings stored as object attributes, which will be recognized by the add-on)
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