Omni Pick up

  • September 20, 2015
  • 174 Downloads
  • 1 Like
  • Blender 2.7x
  • Render: Blender Internal
  • Creator: BluePrintRandom
  • License: CC-BY
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Description:

System to make ammo and health pick ups easy.

https://www.youtube.com/watch?v=mOqmIufCLgc

set property PickUp (a integer) to the ammo name or health etc, when the player bumps a item with the property (PickUp,Type,DefaultMax) in it, it then adds a value stored in the object in the property PickUp,

and also can have a predefined value in the player, and if not one in the player, it will grab one from the ammo.

Like Type Bullets generates a property BulletsMax (maximum ammo for bullets)

Comments:

  • BluePrintRandom profile picture
    BluePrintRandom

    adding a property to a object with a collidable mesh makes it a pick up item.....

    this is a system to manage a inventory,

    Not 1 line of malicious code. Not 1 character.

    it's primitive because it is stand in art.

    Written December 26, 2015
  • spenny profile picture
    spenny

    Nice work :)

    Edited December 28, 2015
  • Designeren profile picture
    Designeren

    Thank you! This is really useful for all us newbs! :) :)

    Written January 01, 2016