BMW M3 Staff Pick

  • February 17, 2010
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: tahseen
  • License: CC-0
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This is a newer version of my old BMW M3 model that I had previously uploaded.

I fine tuned the model in Blender 2.62 a bit and then rendered it in Cycles


  • mofx profile picture

    Great model, thank for the upload.

    Written February 17, 2010
  • jondebonde profile picture


    Written January 18, 2020
  • tahseen profile picture

    Most welcome :-)

    Edited February 17, 2010
  • Starduster profile picture

    Awesome Model, and yeah, thanks a lot.

    Edited February 22, 2010
  • gmanintheusa profile picture

    can i put this in my video game?

    Written June 24, 2013
  • svefngenglar profile picture

    Thank you, perfect.

    Written October 31, 2013
  • ligobrill profile picture

    Thank you for this great work

    Written May 11, 2015
  • kyaustad profile picture

    I get just pink like the textures arent packed properly or am i upacking wrong?

    Edited August 19, 2015
  • Kaouthia profile picture

    It took a couple of minutes, but I figured out what was causing the pink renders. It's the HDRI file (or lack of). Just switch it out for another one, or set it to a sky, and all is well. :)

    Written November 30, 2015
  • hnsek profile picture

    i can use this model in my game?

    Written February 23, 2016
  • littleman27 profile picture

    I would not suggest that because. The model has a 367,000+ Verts so unless you have a beefy computer then i would say no. Now in the game engine it runs fine even with my crappy laptop, but the development stage is slow and laggey. today i tested just 1 car in the game engine and and the results were fine the game engine was running smoothly but like i said the blender in the development stage was slow, but then i tested 16 of the cars and the Verts count came to be 5,878,800 + and the game stage was laggey as well. SO BOTTOM LINE: unless your game is specifically for beefy computers i would not suggest making it online but if it is a single player game, i would suggest being gentle with the amount of cars you put in the game. And for development stage when using high vert counts like this, do what you can with your own computer, but if the lag gets to much i would say look at the Optimal (production-grade) hardware specs blender shows and get a new computer:

    I hope this post was helpful, and i wish the best on your journey of game developing.

    Written March 07, 2016
  • Shrewzerslashfx profile picture

    I wish the textures were packed but they are not.

    Written October 01, 2016
  • blendercoptron profile picture

    Fantastic model! Thanks for share this!

    Written March 23, 2017
  • qq1206775631 profile picture

    very good

    Written December 25, 2017
  • Haiaia profile picture

    Really cool model ! Thanks

    Written March 26, 2018
  • jas3d profile picture

    Thank you, very nice

    Written May 11, 2019
  • jas3d profile picture

    Thank you, very nice

    Written May 11, 2019