Stopmotion Example in Cycles

  • December 25, 2015
  • Blender 2.7x
  • Render: Cycles
  • Creator: ihit0103
  • License: CC-BY
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Simple example of stop motion, bezier, and linear animation difference. The camera is on a constant animation dope graph to show the Suzanne(Monkey head) doing a stop motion effect. The cubes represent the normal styles of animation.

Story: I looked up stop motion in blendswap but couldn't find anything nor on youtube so i decided to mess around and found this way to produce some cool results. A script to be able to track the points so I don't have to manually animate the camera would be nice but other than that it's just a pretty cool effect.

Similar simple effect can be achieved by just making the object animation be set to elastic/back in the keyframe interpolation menu (T key in the dope sheet). Constant works too if there is a still camera.

(Used blenderguru's Prolighting skies Demo to produce the lighting)


  • chrisbreen1995 profile picture

    This is wicked, i was wondering this myself for a while , going to look this over. Thanks so much :D

    Written December 27, 2015