Procedural Water Shader

  • March 14, 2016
  • 4,936 Downloads
  • 54 Likes
  • Blender 2.7x
  • Render: Cycles
  • Creator: TowerCG
  • License: CC-0
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Description:

Blender 2.75 Cycles Rendered at 1000 Samples

Hey guys! This is my latest node setup! I took a lot of time on this one, and really made it something I'm proud of. I have procedurally generated foam (set to low in this render, but easily turned up), and it DOES NOT need the ocean modifier, or any addons to generate the foam. It will calculate the high spots and add it, ONLY on the top of the water... Used the Geometry node quite a bit here :) Also, I have a ripple bump map I did if you have just a cube, and you want little ripples... And everything is pretty much grouped to allow it to make more sense... I believe I have over 40 nodes there, so, enjoy! :D

Comments:

  • ikbenjegame profile picture
    ikbenjegame

    how did you make those nice waves, nice work!

    Edited March 14, 2016
  • TowerCG profile picture
    TowerCG

    Ocean modifer, then I applied it, and extruded it :P

    Written March 14, 2016
  • Ted3d profile picture
    Ted3d

    Well done! The water looks very convincing Thanks alot for sharing!!

    Edited March 14, 2016
  • AlanShukan profile picture
    AlanShukan

    Damn, really nice work man! one of the best water shaders i have seen, congrats!

    Edited March 15, 2016
  • chrisbreen1995 profile picture
    chrisbreen1995

    Very cool dude. Thanks for sharing :D

    Written March 15, 2016
  • fsocas profile picture
    fsocas

    really cool. very good job with that shader! thanks for sharing.

    Written March 18, 2016
  • TowerCG profile picture
    TowerCG

    Thank you everyone! :D

    Written March 18, 2016
  • MartinVV profile picture
    MartinVV

    Can I animate it? Nice work dude

    Edited April 08, 2016
  • TowerCG profile picture
    TowerCG

    Yes, this could be animated ;) Good luck, enjoy it :D

    Written April 27, 2016
  • aajjss profile picture
    aajjss

    Thank you, it's great to learn from this

    Edited June 14, 2016
  • mdank profile picture
    mdank

    1000 samples my man :)

    Edited July 11, 2016
  • bloby2342 profile picture
    bloby2342

    can it be used in unity?

    Written August 21, 2016
  • TowerCG profile picture
    TowerCG

    @Bloby2342 No, sorry, Cycles only

    @mdank Should be the default amount :P

    @aajjss No problem, enjoy!

    Written October 14, 2016
  • davidwhickox profile picture
    davidwhickox

    So how would one go about turning up the seafoam?

    Edited March 29, 2017
  • TowerCG profile picture
    TowerCG

    Mess with the color ramp in the node editor ;)

    Written March 31, 2017
  • Wig42 profile picture
    Wig42

    Awesome shader Joey. Thanks for sharing.

    Edited March 30, 2017
  • fanneeywp profile picture
    fanneeywp

    im downloaded it. thanks for sharing! ^^

    Edited June 04, 2017
  • sizzler profile picture
    sizzler

    Very, very nice!

    Written June 09, 2017
  • Iasassa profile picture
    Iasassa

    I don't see any foam :(

    Written February 22, 2018
  • akinone profile picture
    akinone

    UM it woon't render I want to make it as a pic with something and it is just gray when it renders

    Written March 09, 2018
  • akinone profile picture
    akinone

    I'm a year late I'll go lol

    Written March 09, 2018
  • akinone profile picture
    akinone

    Wait i'm 2 years late

    Edited March 09, 2018
  • majesticproductions profile picture
    majesticproductions

    water looks very realistic

    Written February 16, 2019
  • idealtitude profile picture
    idealtitude

    Thank you very much for the share, nice work!

    Written October 11, 2020
  • SEMITHA profile picture
    SEMITHA

    is this work for blender 3.0

    Written December 23, 2021
  • Damiano profile picture
    Damiano

    amazing! thanks

    Written February 13, 2022
  • TheCoolestUsernameEver2000 profile picture
    TheCoolestUsernameEver2000

    This is pretty cool dude!

    Written November 05, 2022
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