Here.. A Diglett on the desert 4 you (: You can render this model both in cycles and Internal ^^
Diglett can move and roll using the moving_and_rolling bone in pose mode;
blender internal uses shadeless render and looks better using freestyle but eyes looks pretty bad this way;
you can implement the grass by adding more objects to the group or changing the hair seed as well! Once you modified the grass seed, you should convert the modifier to dupli object and so start the render (I cannot figure out why the grass becomes enormous if not doing It.. If You can solve It, please let me now (:
scene divided in these groups:
You are free to use* this model giving proper credit at the artist.
(please, E-mail me if using this model, I will love giving an eye to your work) ^^
*this model is a fan-art be carefull on the usage.
model released under CC-BY 4.0 licence http://creativecommons.org/licenses/by/4.0/
Â©2016 Francesco Yoshi Gobbo http://fgobbo.com
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