Fog and Condensation Material

  • July 09, 2016
  • Blender 2.7x
  • Render: Cycles
  • Creator: BlenderSkoolStudios
  • License: CC-BY
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This is a fog and condensation material created in Cycles. This .blend only contains the material NodeGroup and the Particle System of Droplets, but I have also created an add-on to control and customize the Material.

To download the add-on with the Material, go to:

Textures used from


  • Ted3d profile picture

    Great work!! thanks

    Written July 09, 2016
  • BlenderSkoolStudios profile picture

    Welcome :)

    Written July 09, 2016
  • TheGeminibean profile picture

    Some great thinking behind this node setup, thank you, but I am trying to use it acting on glass rather than on a mirror - in other words the reflections/image you see in the plane should be what's behind the plane rather than in front of it. It's the difference between condensation on glass and condensation on a mirror- not easily supported with the node setup as it stands. I've tried mixing transparency shaders and playing with the node setup but not realistically yet....any help appreciated.

    Written October 26, 2018