JackSepticEye - Low Poly Septiceye Sam Fan Art

  • July 21, 2016
  • 56 Downloads
  • 0 Likes
  • Blender 2.7x
  • Render: Cycles
  • Creator: OlSkoolGamer
  • License: CC-BY
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Description:

This is a quick rig that I made of Septiceye Sam, JackSepticEye's 'mascot'.

HOW TO USE RIG:

To move the nerve, or 'tail', select the bone at the end of the tail (The one disconnected from the mesh) & move it, I made a simple IK movement system so the tail will aim at where the bone is. (I also added an extra IK bone above the middle of the nerve, just so you can tweak the rotations a bit.)

To move the eyeball itself, just move the empty "Eye_Target" object to where you want it to look. It may act a bit wonky if you move it behind the eye, however, so be careful with that

That's it! A very simple rig, but I found that it was something someone might want.

Comments:

  • Luckycookiepanda profile picture
    Luckycookiepanda

    awesome! I am a jacksepticeye and blender fan!

    Written July 25, 2016
  • TheLonghairdude profile picture
    TheLonghairdude

    Like a Boosssch!!! cool!

    Edited July 27, 2016
  • fsocas profile picture
    fsocas

    Should show this to Jack. Another septic eye for his collection! Really good. =D

    Written July 28, 2016
  • SmellyDonut profile picture
    SmellyDonut

    I just created a simple animation to one of his vines! Thanks for creating this, this is amazing!

    Written August 01, 2016