https://www.youtube.com/watch?v=uzWfIk0z4z8
The material is part of a new addon 'Crack It'.
It's simple so you can change color and displacement. The basic pattern of texture of musgrave with Dimension=0.
The blog post for the material: Blender: Procedural Rock Material.
Thank you for the reply. The mesh was made by a new addon "Crack It" that hasn't been publicly announced yet. I'm going to publish material for the addon, such as tree, mud, and poop.
Great. Very usefull to make this kind of walls surrounded by a grid. (gaviones in spanish)
The material looks great but the modelling lets it down a bit.
The 'Decimate' modifier doesn't do anything, and if the SubSurf is bumped to 2 the Bevel isn't needed.
Awesome material though, thank you for sharing. Upvoted of course!