Procedural Nebula

  • September 02, 2016
  • 1,817 Downloads
  • 10 Likes
  • Blender 2.7x
  • Render: Cycles
  • Creator: BlenderAdept
  • License: CC-BY
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Description:

I present to your attention Procedural generate nebula in ''World'' nodes in Cycles. Nebula is generated integrated textures, and also includes a texture stars.

In properties/scene/color management You can customize the beautiful view (Raw, Film, Exposure, Gamma, Look).

Mini review https://www.youtube.com/watch?v=R5U9zMnvkUE

Comments:

  • jlnh profile picture
    jlnh

    Amazing Work

    Edited September 03, 2016
  • BlenderAdept profile picture
    BlenderAdept

    Thanks, I'm glad you liked it!!!

    Edited September 03, 2016
  • Tozan profile picture
    Tozan

    I'm doing a sci-fi game and need something like this.

    http://wwww.tozan35.weebly.com

    Does this have a Random Seed Generator, to do different shapes and pattern nebulas as well?

    Written September 10, 2016
  • BlenderAdept profile picture
    BlenderAdept

    This shader can generate different forms of nebulae. Use the sliders ''Scale, Offset, Rotate'' to change the shape and location of the nebula. The slider ''Density'' is responsible for the scale of the pattern in the form of clouds of the nebula. and the slider ''Distortion'' bends pattern clouds.

    Written September 10, 2016
  • Tozan profile picture
    Tozan

    Still this is useful for doing Skyboxes or hud screens.. As I have alot of systems.

    Would be good if this nebula also was a 3d procedural mesh as well. so your ship can fly through the nebula clouds....

    Written September 10, 2016
  • BlenderAdept profile picture
    BlenderAdept

    Yes, you're right, it is only for the background. And to the ship flew through the nebula, I think there is need volumetric shaders or particle system.

    Written September 10, 2016
  • iiphantomii profile picture
    iiphantomii

    Amazing

    tried something like that on my own, but i never had a result close to yours. THANK YOU

    Written September 19, 2016
  • BlenderAdept profile picture
    BlenderAdept

    Thank you!

    Written September 19, 2016
  • JANEXSK profile picture
    JANEXSK

    a nice piece of handiwork

    Written October 16, 2016
  • BlenderAdept profile picture
    BlenderAdept

    Thanks!

    Written October 16, 2016
  • juang profile picture
    juang

    This is great work and very useful! Thank you for sharing it.

    Written November 14, 2016
  • ToonGaming profile picture
    ToonGaming

    Hey great work! We may use this for our New Youtube Video Intro if that's ok? Credit in description for every video we put out.

    Written December 02, 2016
  • farcodev profile picture
    farcodev

    Thanks for this cool tool!

    Written September 24, 2017
  • AModerator profile picture
    AModerator

    It looks amazing! I have a question from a animation standpoint. Would it possible to have the nebula scale/move with a camera's motion? Like when you have the camera move back, the nebula would automatically shrink into the distance with it?

    Written October 14, 2017
  • BlenderAdept profile picture
    BlenderAdept

    Hello! Thanks for the comment. My thoughts on the nebula animation. Try to tie the camera's location settings with the nebula location settings using the drivers.

    Written October 20, 2017
  • Loretta profile picture
    Loretta

    Great! May I ask if all nebula created by you? DId you use any other material, such as NASA? I can just attribute you. Right?

    Written December 15, 2017
  • jitufire profile picture
    jitufire

    This is awesome ..thank you and congrats

    Written November 25, 2019