This lego character is ready to animate! This guy's body has no armature, rather the body pieces themselves are constrained in their rotation axes, and parented to one another appropriately for easy character animation. Move/rotate the HIP piece to move/rotate the entire figure.
This character includes face (mouth/eye) texture poses and a face-texture-rig setup with a pose library to allow for easy and quick facial animation to recorded dialogue. There are 16 mouth poses and 10 eye poses in packed image textures.
This is awesome! I'm most of the way through your tutorial (a bit of a challenge when I'm using 2.9) but am stuck on getting the arms to move in relation to the body. I'll work it out, but imma play with your version for a bit before I go back to it :) Thanks!!
Cool!
Cheers, Rex