Christmas Lights

  • December 04, 2016
  • 222 Downloads
  • 3 Likes
  • Blender 2.7x
  • Render: Cycles
  • Creator: pr0ggy
  • License: CC-0
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Description:

A segment containing twisted Christmas light wire and a single housing with a bulb. Lighting is done with a pure emission shader with randomized color for faster rendering. Designed to be array-duplicated over a curve.

PLEASE SEE THE README FILE IN THE BLEND ZIP FOR USAGE INSTRUCTIONS

Comments:

  • RikSavage profile picture
    RikSavage

    Just a single light? where is the rest of the scene?

    Written December 04, 2016
  • pr0ggy profile picture
    pr0ggy

    Please read the blend description

    Written December 04, 2016
  • mramshaw profile picture
    mramshaw

    Instructions (above) - it would be nice if these were included in the blend as a text file.

    As of 2.78 the curve 'Tangent' property now seems to be be curve 'Twisting'.

    The instructions are a tad confusing as there is already a test curve in the scene and all of the needed modifiers are already present as well.

    All that really needs to happen is to edit the '__test curve' object as desired (set it to display first of course, then set all of the modifiers {bulb, housing AND segment} to also 'display' to see what the final results will look like). Then only need to apply the 'light bulb' modifiers, use 'P' to separate ('Loose Parts').

    A really nice blend, thank you for sharing and Seasons Greetings!!

    Edited December 05, 2016
  • pr0ggy profile picture
    pr0ggy

    First of all, many thanks for the feedback and compliment! Very good point, including in a readme file is a good idea and I've updated the blend zip download to include those instructions in a file. I was approaching the instructions from the standpoint of someone who had imported the wire/housing/light objects into their own pre-made scene, not creating a scene from the included blend file. This may have been a poor assumption on my part though.

    Thanks again and happy holidays to you as well!

    Written December 06, 2016
  • mramshaw profile picture
    mramshaw

    I hadn't considered the 'Link/Append' workflow, a Readme file works well for this.

    For myself, I re-arranged the file a bit and copied & pasted the instructions into a text window.

    For the Link/Append option, it would be nice to Group these items (for Link/Append, Groups work best).

    [I gave this a thumbs-up ages ago, this is all me throwing stuff out there.]

    Written December 06, 2016
  • pr0ggy profile picture
    pr0ggy

    Right you are again, sir/madame...major oversight on my part. I grouped the objects for easier importing and updated readme file. Feedback appreciated as always!

    Edited December 06, 2016