Hi guys. That is modified version of Suzanne. Main goal was to create object which can be useful for creating materials using Pointness node(Cavity) for creating dirt or other contamination, or other purposes you wish.
hah! a little high on the poly count maybe, and i'd definitely recommend turning on smooth shading, but i really like it! lots of character.
Grumpy Monkey
hah! a little high on the poly count maybe, and i'd definitely recommend turning on smooth shading, but i really like it! lots of character.