This is a big easel for handling large canvases; the model is true to life. Although no image textures are included, I have marked seams on the wooden parts to make UV mapping straightforward. It was completed in cycles, version 2.78a. All parts are meaningfully named, but to deal with my right/left dyslexia I tend to use the corners of a horse for orientation. Standing on a horse's left side, the corners are NF (near fore), NH (near hind), OF (off fore), and OH (off hind).
Parts are parented to an empty axis and grouped for linking to your own project. The main frame pivots at the appropriate place, but I haven't ventured into constraints for the struts. Well, actually, I have but it was a fail.
The easel is my first contribution, and I offer it with no license restrictions.
Edit: In response to helpful comments, I have changed the blend file so that it will render as seen in the default image. The chair is included in the default image to give an idea of scale, although you do find larger models of the easel in some studios. The chair itself is not included in the blend file.
A person should be able to open the file and hit F12 to render the first preview image. The current setup in this .blend renders the second preview image.
Just curious, how large of a canvas could something like this handle? In real life, that is. ;-)
Thanks for the share! Peace.
I didn't know that protocol about blend files on this site (I didn't see it in the docs), and I'll fix it tomorrow. Thank you for that input.
This style of easel could probable handle a canvas about two thirds the size of the one Velazquez is working on in this painting: https://upload.wikimedia.org/wikipedia/commons/thumb/3/31/Las_Meninas,_by_Diego_Vel%C3%A1zquez,_from_Prado_in_Google_Earth.jpg/1400px-Las_Meninas,_by_Diego_Vel%C3%A1zquez,_from_Prado_in_Google_Earth.jpg
Is there a protocol about extraneous objects in the slides? Should I add something to give it scale? bites nails
@Lomar can you reference where it says this? I've read the terms up and down yet failed to find any requirements that stringent. The subtle humor in the terms also leads me to believe the regulations and enforcement are fairly reasonable.
@Asterlil Nice blend! I've been working on reproducing some of my brother's paintings in the BGE from images and bump maps. If the easel isn't too difficult to optimize, this could be a nice way to display some of them. Also, welcome to the Blendswap community! I just put my first blend up the other day, too. Still waiting on approval for it. How long before this went live after you uploaded it?
Thanks, Zenet! It took about five days for it to come out of moderation.
I use my own artwork as framed pieces in my architectural projects, but never thought of putting one on the easel! And I always photographed my work in progress, so thanks for the idea.
Thanks for the info on size! That is huge! BTW, your link didn't work for me. May I suggest a simpler Wikipedia reference: https://en.wikipedia.org/wiki/Las_Meninas (And, BTW, I love Las Meninas. Bizarre, but I love it!)
Any objects in the preview should be included in the .blend unless explained. What you've done in the preview: including something for scale, and telling us it's not included, is perfect.
Scale can be tricky. Some care, some don't. The easiest way to indicate scale is to turn on the Length units (properties panel, scene. units used doesn't matter). Then scale your model accordingly. If someone cares, they'll get the hint. ;-)
Relax, I'm not a moderator or anything, just sharing "good practices" as someone who downloads a lot of this stuff. You got my up-vote. Everything looks good to me!
Thanks again for sharing! Peace.
@Zenet I can't say if it is official, maybe it isn't. And certainly the moderators are very reasonable. But the "F12 Test" is an excellent habit. Many who download your file will want to render a decent-sized image of the model for their own reference. Perhaps most important, insuring that an "F12 Test" works as expected will help you avoid embarrassing errors (such as missing textures). In a sense, your preview image is what sold us on your model -- it's why we spent bandwidth to download it. If we don't see what we expected, most likely your file will be trashed as not worth the effort. It's a really good idea. Everyone will love you, even more, if you do. :-) Peace.
that's great ; excellent work ! Congratulation, thank you infinitely! I imagine an artist's studio (with all its tools as a sculptor or painter ...) modelled, it would be a a challenge!
Thank you so much! You can't imagine how chuffed I was to see it featured on Blender Nation this morning -- I screen-grabbed the page and may turn it into a poster. ;-)
Most everything else that comprises a studio -- brushes, palettes, paint tubes -- has actually been created by other modelers, so it should be pretty easy to compose a studio around the easel. Just remember that artists prefer to work in north light.
Thank you Asterlil. I only downloaded it to work from, but seeing it in Blender made me feel it is too good to waste. It is superb. I've got a little idea for a very short video. I'll paste a link. I'm afraid it will only be glimpsed, but it is just what is needed. Well done. I'm happy to attribute it to you. I don't want people thinking I'm that good, only to be disappointed by following videos. It's a cracker. Thanks again.
Nicely built easel. Makes a great addition to any artistic setting.
I can easily see any character that's portrayed as a painter, practicing their craft at this easel.
Keep up the excellent work, asterlil.