Normal map fact you can realize you even your own Normal map. 1- add image as plane 2- subdivise (100) 3- add displace - new texture- texture coordinate UV- strength 0.03 4- texture displace add image 5- subsurf 2 smooth 6- apply displace and subsurf 7- UV/image editor: new image 8- Render-bake / bake type Normal space objet 9- Bake
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