This maple seed I made is highpoly the veins are even bumpy.
Looks great! Could you describe the process?
Did you start with a scan of a real seed and use that for a texture map? Or did you draw every vein by hand, or maybe come up with a procedural method? Thanks...
Yes I started with a picture of a maple seed. I traced the outline and than applied the texture to the maple seed. Than I added a displacement texture to the maple seed. If you still don't understand I will try to explain more. Thanks
Wow, that looks so realistic!