Toon Feathers

  • February 16, 2017
  • 980 Downloads
  • 25 Likes
  • Blender 2.7x
  • Render: Cycles
  • Creator: ceaesarfm01
  • License: CC-BY
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Description:

Two variations of a toon stylized feather with particles systems to add detail.

To achieve the "blowing in the wind" effect change the origin of each feather to the very tip. Go into editing and into face selection mode. Select the face that correspond with the origin of the mesh. Then, using proportional editing, rotate on the x axis as much as you want keeping in mind that too much bend will distort the shape. Done, now your feathers are ready to be used in a particle system.

Here is where I used them https://youtu.be/sCNHbQjj3Tw

Comments:

  • dcpolicyman profile picture
    dcpolicyman

    Spot on just the thing I was looking for

    Written November 13, 2017
  • CamperJohn profile picture
    CamperJohn

    Looks like just what I was wanting...thanks for sharing.

    Written May 07, 2019
  • oliveras profile picture
    oliveras

    Nice feather, i was looking for something like this, You are a real Time Saver! (b^_^)b

    Written April 10, 2023