A small dragon, two sets of 512x textures for color, normalmap and specular. The materials are for the Blender Internal render engine. All the textures are hand painted in Blender and tweaked in Gimp. It's 2714 triangles for the entire scene, 1856 for the dragon. It has an idle animation and a set of testing poses.
nice work, the materials are impressive for the blender internal engine.
That is totally adorable :)