Procedural honeycomb texture for Cycles

  • March 31, 2017
  • 964 Downloads
  • 13 Likes
  • Blender 2.7x
  • Render: Cycles
  • Creator: MZiemys
  • License: CC-0
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Description:

Procedural honeycomb/hexagon texture for Cycles. Made just as an exercise - I would strongly recommend using a tile-able image texture for a repeating pattern like this.

If there are any other procedural textures that you would like me to make and share, let me know. I might.

Comments:

  • jhonphilipps profile picture
    jhonphilipps

    awesome skill ! thx for share by the way !

    Written March 31, 2017
  • Bananaboy profile picture
    Bananaboy

    That is very crazy!!! For a few days I have read in a forum exactly about the topic. Nice work and thank you for sharing !!! :) Did you make it with python?

    Written April 01, 2017
  • Mikel007 profile picture
    Mikel007

    Cool, mathematic with cycles-nodes :-)

    Written April 02, 2017
  • c3To profile picture
    c3To

    Man thats deep! thx

    Written April 04, 2017
  • vesalius profile picture
    vesalius

    Awesome

    Written February 28, 2019
  • AaronGuo profile picture
    AaronGuo

    It doesn't work. On any model other than that hexagon shape, it's just a bunch of random strokes.

    Written November 17, 2021