In the attached .blend, there is a bottle. You can create variations of it by adjusting it's shape keys, and choosing the corresponding UV maps to position the label correctly. You can mix & match the shape keys to create all kinds of combinations of shapes.
The shape keys control:
You can either choose from the predefined materials or modify the nodes, which have been arranged into groups for easy editing.
Finally, the amount of booze is configurable by the shape keys of a transparent cube. Unfortunately I was not able to create the curvature of the liquid near the glass without breaking configurability.
This is licenced CC0 as I know it's hard to attribute every single prop in your scene, but I'd still love a scene if you got a credits screen.
To move the bottle, just move the parent mesh (glass). To copy it, select it along with it's children (Ctrl+G) and Duplicate (Shift+D)
Under the Render tab you could try a couple things: -- Under Light Paths: un-check caustics -- Under Sampling: put in a value (1-3, maybe) for Clamp Indirect and/or Clamp Direct; increasing the # of samples also helps, but, realistically, only to a point.
I was unable to download this particular file so cannot test myself :( [edit] No problem with this "particular" file: seems something changed between yesterday and today, and I cannot download any files (I checked my bandwidth limit and it is not reached)
Great idea and you obviously put a lot of thought into it.
If you are going to include instructions, I recommend including them in the zip file so people don't forget how to use it or cause people to have to cut and paste from your description.
@BMF the instructions are there in the text editor of the blend file (see screenshot)
@ThePefDispenser I didn't give any thought to render settings really, as I don't expect anyone to use it by itself but append/copy one or more bottles to their own scene.
@ThePefDispenser fixed the render settings, it should render quickly now and without fireflies. I made the bounces as low as possible for quick preview but this might lead to problems if you multiply the bottles. The default presets are still there though.
Very nice, they were very helpfull in my last scene: https://www.artstation.com/artwork/oA0omW
@TheBlenderArtist, thanks for posting this, it makes me happy when I see my stuff in use by other people :) <3
the bottles awesome but it has so many fireflies in render