Table Saw

  • April 09, 2017
  • Blender 2.7x
  • Render: Cycles
  • Creator: asterlil
  • License: CC-BY
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I know very little about table saws, but I know more than I did when I started! Arbors and trunnions and cranks, oh my! As a woman old enough to have been restricted to Home Ec classes in high school, I feel that I really accomplished something here, boys.

This model is grouped and parented to an empty axis for easy manipulation, whether you append it or link to it. There are no motors or interior gubbinses, but the model is anatomically correct on the outside. I've left curves as curves and tried to make the components come easy to the hand of anyone who wants to take the project further.

Materials: the protractor on the mitre gauge is UV mapped. Everything else is just basic nodes that you're free to improve or alter to suit your project.


Some parts of this project come from other Blendswap files, as follows: 59907 Circular Saw Blade was created by ClayOgre. I just grouped and parented it for portability. So glad I didn't have to make this from scratch! 12723 Outlets & Switches was created by Anon1. I used their test outlet, and again simply grouped and parented the meshes I used. 45973 "Gadgets, Gizmos, and Greebles" by KuhnIndustries was cannibalized by me for two immaculate chunks of mesh, the big lock button on the side and the Stop paddle on the control box. 68855, the studio backdrops by dzerbs, is the source for the backdrop used here.

I have written these credits into the Blend file itself, and give you all thanks for your work.

Someone called GOSHTAC put up a freebie Bryce model in 2009 on Renderosity; although there's not a vertex of that model in this one, I want to acknowledge that I got started by studying his. I included a pic of that original model out of due diligence. Mostly I studied real saws on the net, particularly at

This model is offered without restriction except that you should give credit to the guys who made the components listed above.

FINALLY: I'd be grateful for constructive critique, like if there is some glaring error that would make the real-life analog break, burn the shop down, or just be unusable.


  • ThePefDispenser profile picture

    Excellent work from modelling through documentation. Also, too, I remember when schools used to have shop classes :(

    Written April 09, 2017
  • asterlil profile picture

    Did you make a bird house? :-P

    Written April 09, 2017
  • Bleke profile picture

    Very nice model! I like that you have grouped all the components so that it is easy to append.

    One critique though... it's 102 meters tall. About 300 feet if you're american. It would have been nice if was made to scale. :)

    Same thing with your drill press. Although it wasn't nearly as large as the table saw, it was still taller than the house I meant to put it in.

    Still, no harm done. It's easy to scale them to size.

    Edited March 04, 2018
  • asterlil profile picture

    You're absolutely right about scale! I had no idea about scale when I created those models; I just pushed meshes around. I think it was only a couple of months ago that I realized the walls of my houses were something like 84 feet tall! :-O Now I'm deploying the MeasureIt add-on and learning to be real about size.

    Thanks for the compliments!

    Written March 05, 2018
  • Bleke profile picture

    We're all beginners at first. ;)

    Written March 06, 2018