A motorcycle I modeled some years ago in Cinema 4D. I've converted to Blender and tidied it up a bit. I've left it bare with no materials or textures as I figured people could then use whichever color scheme and render engine they like. The only modifiers are subdivs, the model is pretty much pure geometry. I don't know much about motorcycle parts so the naming of objects is probably a bit random.
Verts: 422212 Faces: 415981 Tris: 813853 Objects: 238