Continuing my series of models for creating a wood working shop, here's a vise on a swivel base with 4 countersunk screws. It is not rigged or constrained. No uv textures have been included, just rudimentary procedural materials.
The model is grouped and parented to an empty axis for easy appending or linking, and all parts have real names. As you can see from the wireframe, the model is pretty low poly except for the teeth on the vise's jaws (see close-up). So I kept them as separate meshes; you can remove them to save space.
Thanks to dzerbs for the studio backdrop.
I created the vise as a way to avoid getting to grips with the drill press I said I was going to do. :-)