10 hours of work or so, ~5 hours sculpting on tuesday and then ~4 hours handling materials and rig this wednesday.
Uh... This is one of those of my characters who have certain unique features. I had a rather tiresome time trying to get that head right, and I still may change it a bit with shape keys later. Then I struggled to get the materials to do what I wanted, and the fact it takes forever to render in my machine didn't help.