Project:Malfunction Weapon Pack

  • October 17, 2017
  • 187 Downloads
  • 4 Likes
  • Blender 2.7x
  • Render: Cycles
  • Creator: GameCorgi
  • License: CC-BY
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Description:

Hello Community!

Alright, so I had to fix a lot of things in this file, and Im done, hopfully. For the Fellow who told me about the normals problem, I hope it is fixed, and I've packed the textures into the file. Let me know if they still aren't showing up, otherwise, I am still doing something wrong, but I dont believe so.

Also, this updated pack now comes with a new gun! the following guns: -The Rusty Kraken -The Red Eclipse -The Trinium Assult

These guns are actually mid-low poly, so they arent as sharp as the seem, i just took a good amount of hours into them. As I said, last time, please ask me permission before using them for any animation or commercial proposes because I use these in my UE4 games.

If you do use them, I'd love to see what you've come up with!

Comments:

  • androgenius23 profile picture
    androgenius23

    Yeah, textures are there in the file. Btw, those designs are so damn cool! And for the future, when normals are inverted they will appear as darker in solid view, just like in this 3rd picture. If you have something like that just select all in edit mode and press ctrl+n, that will force all normals to face outside :) Flipped normals can get you many troubles if they are in places where they shoudn't be :) Otherwise that is one amazing set of guns! Makes me wonder how did you make those textures, did you paint them by hand or in some piece of software? Great job!

    Written October 17, 2017
  • GameCorgi profile picture
    GameCorgi

    I got them from a good friend who requested me to make some guns using the drawing. I just put each model in edit mode, pressed A, and then U, and pressed "Project from view", while I was in orthographic perspective, facing the left side of the models.

    Edited October 18, 2017
  • Calinou profile picture
    Calinou

    "As I said, last time, please ask me permission before using them for any animation or commercial proposes because I use these in my UE4 games."

    Since this blend has been released under CC BY 3.0, commercial use and modification are permitted without asking for permission (since you already are granting permission to everyone thanks to the license), as long as proper attribution is given. See the full license text: https://creativecommons.org/licenses/by/3.0/

    Written December 01, 2017
  • GameCorgi profile picture
    GameCorgi

    I'm young, and still learning what each license stands for--

    Written December 13, 2017
  • Dev7Knight profile picture
    Dev7Knight

    can i use them in my unity game?

    Written November 27, 2020