press space bar to see the amazing default cube (red variant ) teleport from one teleporter to the other.
a. are you sure your in glsl mode?
b. I noted a bug in the logic with floating point math and swapped the frame effect to a int instead
I will update the file.
What do you mean by glsl mode? Do you mean the material mode under viewport shading?
I tried that and it didn't change. I also noticed that it's pretty laggy compared to the video.
https://youtu.be/-Fd8gp-UGzc this is what it should look like*
Either the thumbnail is misleading or I'm doing something wrong.
The cube turns grey when the game engine starts, the image looks kinda fuzzy, and when I try the teleporter... It's a nice effect on the base, but the cube itself just fades away. It doesn't dissolve from top to bottom like in the thumbnail.
EDIT: Forgot to mention that I tried this in 2.79 and 2.78, but the latter was an experimental build I had lying around.