Table Marble

  • November 11, 2017
  • Blender 2.7x
  • Render: Cycles
  • Creator: eskelite
  • License: CC-0
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Here's an old model that I did a while ago for a old scene. Texture maps in 1024x1024, 2048x2048 and 4096x4096, textured in Substance Painter.

All the preview images were rendered in cycles.

Old scene: The version used on the scene uses other textures, but still, it's just a demonstration.


  • rvwsr profile picture

    There are huge texture files included in this, but they aren't all connected. The materials have most of their image nodes unassigned, and that includes the environment texture, so it mostly renders as purple. If I manually select what could be the proper unused texture files to the various node settings, and add my own environment texture, then I can get a non-purple render, but I can't get what your preview picture shows.

    Written November 12, 2017
  • eskelite profile picture

    Oh yes, now I just saw that I forgot to update the node setup for the materials. I'll be updating the blend file and reuploading it here, sorry for the incovenience.

    Written November 12, 2017
  • rvwsr profile picture

    Much better now.

    Written November 13, 2017
  • Lukon profile picture

    I like it. It looks like a good fit for use in my "Top-Wide House" project:

    If I ever make a render with that table I'll post a link to it here.

    Written June 04, 2021
  • Lukon profile picture

    I re-made it and made a chair to go with it. Blender users can import them from the .obj format. But here's my download link:

    Written October 22, 2021