Hex Grid Flow

  • November 11, 2017
  • 265 Downloads
  • 4 Likes
  • Blender 2.7x
  • Render: Cycles
  • Creator: Talkeron
  • License: CC-BY
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Description:

A procedural hexagonal grid I put together with animation nodes. I add a few general labels to the node tree, but I'm open to clarifying things further if you have any questions. The PBR shader was made from Blender Guru's YouTube tutorial. Filmic Blender and Cycles were used for rendering.

Comments:

  • miguelromeroh profile picture
    miguelromeroh

    can u manage the flow with drivers or proxies ?

    Edited November 30, 2017
  • Talkeron profile picture
    Talkeron

    Sure thing! With my limited experience working with drivers, I can definitely see how the movement of the objects could be controlled using them. I just chose to use Animation Nodes for this because it makes working with a large number of objects much simpler.

    Written December 01, 2017
  • miguelromeroh profile picture
    miguelromeroh

    cuz that'd be slick

    Written November 30, 2017
  • Talkeron profile picture
    Talkeron
    Written December 01, 2017
  • zets profile picture
    zets

    Nice work. This won't work with AN 2,1, right?

    Written October 19, 2018