This is my first Blend and only like my 3rd finished 3D Model. I hope that I did everything correctly when trying to upload this.
I am still learning about textures, so I just used some camos that I found for texturing, it came out looking pretty good so I kept it and figure if someone wants to they can retexture it and make it better. I plan on going back and making this into a low-poly version as well, but was having trouble using the Game Asset plug-in for Blender.
I was going for a kind of futuristic pelican loot crate type of deal. I also haven't seen many of boxes that have the weapon cut outs in them so I decided to try that as well. I think it came out pretty well and I'm actually pretty impressed with it considering I've not been using Blender that long. The hinges aren't the greatest because I modeled them while it was closed and not open. I did try to make everything separate so that things could be adjusted as needed, I think the lock messed up when I joined them though and I was having problems selecting them and moving the bottom and "key" at the time.
Anyway, I've been using all these tutorials and resources to learn how to do this stuff so I figured I'd give back by letting my first few models out on here. I also was hoping for some feedback on what I did right and what I did wrong. That being said, I hope I did everything right and I hope that you guys like it.
Two of them are: https://tanoware.deviantart.com/art/Camouflage-colour-34668451 https://black-light-studio.deviantart.com/art/Hexatal-Camo-Consept-Seamless-243737692
I will have to try to find the links for the others I think they are in my bookmarks. I can put the links in the description if I need to and will remove any if I can't find the links for them. Sorry, I haven't done this before so didn't know if I needed to link back to them all, or should I just include a ReadMe file in the Zip with a list of all the links to them? Normally I just keep everything for personal use or delete it because I think it sucks. I will update it within the next couple days, in the middle of moving right now as well so things are a bit hectic.
Only if they are copyright you will have to put it in the description.
Where do you have the textures from