Another of my procedural leather materials, this one is less shiny than previous one, it also has slightly different pattern. Just like that previous one, this one is also powered by Andrew Price's PBR Dielectric shader, great CC0 feature straight from his amazing BlenderGuru tutorial series.
I'm posting this one as a CC0, so you can use it in any way you can imagine, there's no need to give me any credits, but i will be happy if you do.
And just like before here's my humble request: if you manage to improve this material, it would be great if you would post it as a CC0 here at blendswap.
Cheers!
Higher resolution preview:
https://imgur.com/a/sG9eu