This model was originally from the Maya tutorial. When I downloaded it on Maya, I exported it to odj so I can import it to Blender. It all rigged and ready to go. Flip Flip!
A question. I would like to do an animation with her, but how do I get it that I can move the bones?
You right click on a bone and then move over to the interaction mode (which is located under 3D view) and select "Pose Mode." After that, you go to the Properties Panel and go under bone. Once your there, you can go to the transform section and press the "i" key. You will then see it turn yellow. (PS) make sure the mouse is on one of the number location, rotations or sizes. If you want to learn more, go on youtube, they can show you how. Good luck.
This is a great character. You did a amazing job! Thank you for sharing. :)
Nice rig we ned luigi