CGC Classic: Goldfish

  • March 19, 2018
  • Blender 2.6x
  • Render: Cycles
  • Creator: cgcookie
  • License: CC-BY-NC-SA
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In this tutorial we're going to look at some of the techniques that went into the creation of this Goldfish image - specifically the parts about setting up the materials and lighting. We'll be doing some texture painting, using various methods to mix material shaders with the node editor, and setting up an HDR image to create some very realistic reflections.

Some textures on this 3D model have been created with images from These images may not be used for anything other than following along with this tutorial, so please visit in order to use them for other purposes.