And now I finally finished 3d model of a sergal. I decided to go with canon anatomy and I think that I managed to transplant it fairly accurately. It has a more complex particle system than my previous models (perhaps even too complex), and therefore takes 3GB of RAM.
Holy hell, looks very creepy because how real it looks ^3^ Nice 3-D model
Yes, it does. They will show up in the render. You can enable them in the viewport if you want, but the performance will tank down.
Hello everyone, I have a question, I want to export the model, when I export it and then import it in another project, all the bones are bugged, I click on export in FBX format, I don't know if it's ok, the model uses the bones Rifigy, how do I make sure that when the model is imported the bones are not bugged?
the model is great
You need to specify about the bug, Rig for example has a complex IK design in the legs which can be lost when transferred to FBX
I don't get any errors, but the bones are all wrong, in what format should I export them? so that the bones do not "break", so to speak and that when you open the file the bones remain in rifigy
You are a genius artist. God I'm trying to model one in a blender and it looks more like a turkey lol got any tips uno online?
Hey! It's a Cheese Wedge head =^.^= Looks nice. Might have to play with this once get computer working enough to run blender without crashing.