And now I finally finished 3d model of a sergal. I decided to go with canon anatomy and I think that I managed to transplant it fairly accurately. It has a more complex particle system than my previous models (perhaps even too complex), and therefore takes 3GB of RAM.
Holy hell, looks very creepy because how real it looks ^3^ Nice 3-D model
Yes, it does. They will show up in the render. You can enable them in the viewport if you want, but the performance will tank down.
Hello everyone, I have a question, I want to export the model, when I export it and then import it in another project, all the bones are bugged, I click on export in FBX format, I don't know if it's ok, the model uses the bones Rifigy, how do I make sure that when the model is imported the bones are not bugged?
the model is great
You need to specify about the bug, Rig for example has a complex IK design in the legs which can be lost when transferred to FBX
I don't get any errors, but the bones are all wrong, in what format should I export them? so that the bones do not "break", so to speak and that when you open the file the bones remain in rifigy
You are a genius artist. God I'm trying to model one in a blender and it looks more like a turkey lol got any tips uno online?
Congratulations on completing your 3D model of a sergal! Sticking to the canon anatomy must have been quite a challenge, but it sounds like your effort paid off. The attention to detail, especially with the complex particle system, shows your dedication to creating a high-quality model. Even if it’s resource-intensive at 3GB of RAM, that level of complexity often brings incredible realism and depth. It’s always exciting to see how far 3D modeling can be pushed. Great work! Would love to see how it looks if you’re sharing visuals. Any Press Release Amazon that highlight how to integrate social media assets effectively?
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Hey! It's a Cheese Wedge head =^.^= Looks nice. Might have to play with this once get computer working enough to run blender without crashing.