This model is the result of learning hard surface modeling in Blender. I'd appreciate it if you would check out my renders of this model at: https://www.artstation.com/artwork/xWgwr. Hope you'll like it.
HDRI map used to light this scene isn't included. It's free to download at hdrlabs.com.
Thanks! Clean topo was my goal. Tutorial? English is not my native language, so it would be difficult for me. Anyway, check out the video courses done by Chris Plush, for example the latest "master car creation" or jeep modeling course. I've learned a lot from them.
Hi! I really like your model, Can I use it in a game called BeamNG.Driive? I would love to make a mod with your model. Sorry for my English!
Yes, feel free to use it :) It was not created to be used in video games, but you can always modify it for better optimization.
Thanks for this model. I have the 1991 Honda Prelude in my garage. The one with the pop-up lights. It remains one of my favourite cars. This model of yours is definatily going into my library.
Nice and clean topo which I like and also the renders looks very good bro!!!
Any chance of a car-modelling tutorial maybe? ;)
Sincerely, JayM