Hi guys, This is a simple (very simple) character rig. Rigged in blender 2.5 alpha 2 build 30441. My very first rig and character in blender. Bending arms.. squash and stretch head.. detachable head. Scale option on the chest and spine controls is ON so that the character can be scaled up or down depending on the 'squash and stretch' one might want. widgets on layer 4. geometry on layer 2. rig on layer 1. Control bones are on armature layer 2. Any rigger can take this character and provide a better rig, i would be most happy. Character and Rig are FREE to use for any purpose but cannot be sold without prior permission of Dwarakanath Jnaneswar Ekkirala (me), and when ever, however, used, credits are due. Thanks! DJ
i will check it out and correct it.. i think it is a weight paint issue.. but ill try and solve it. thanks for checking it out.
Its made non selectable.. You can change the selection option in the outliner. Cheers! That is to help out with easy selection of controls during animation process.
Great job, please can you make small video tutorial on how you do this rig ? (explain bendind, stretching...^)
please please please bro...i wanna learn
oh, I just followed a tutorial from cg cookie. I am not an expert in this bro. Cheers!
If I make any blender videos ever you'll be to thank because this rig was essential in my learning
Why do you release under CC0 when you write something complete different in the description? CC0 means public domain which means you can sell, modify and do just whatever you want to do without even telling you.
nice rig, well done, altough the right ankle acts weird.