Better Glass + PBR v5

  • February 26, 2019
  • 1,638 Downloads
  • 51 Likes
  • Blender 2.9x
  • Render: Cycles
  • Creator: IAMCUBEMAN
  • License: CC-BY
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Description:

My New Glass and PBR Master Shader. This Shader has Physically Accurate Caustics, Both Reflective and Refractive The You Have Complete Creative Control Over! Please Enjoy!

List of features:

Dispersion

Volume Absorption

PBR Master Shader (Modeled After Principled + Extra Features)

Physically Correct Reflective Caustics

Physically Correct Refractive Caustics (Only from front-facing faces, not backfacing)

Comments:

  • Ted3d profile picture
    Ted3d

    Very well done!! thank you

    Written March 19, 2019
  • bichanwo profile picture
    bichanwo

    Wonderful. I just wonder why the Cycle development team cannot accomplish this in their standard glass shader and principal shader.

    Written August 19, 2019
  • bonobomaster profile picture
    bonobomaster

    Very awesome! Thank you!

    I just downloaded it and I am fiddling with the material and the results are impressive!

    Written June 21, 2020
  • advenger94 profile picture
    advenger94

    you're a genius. Thanks

    Written September 01, 2020
  • Ray3D profile picture
    Ray3D

    Hi, I cannot seem to get the caustics to show up. Do you have any particular render settings that you would recommend? I do have caustics enabled in Cycles for both reflective and refractive. The object itself looks beautiful however. Hope you can help me out. Thank You.

    Written August 04, 2021
  • IAMCUBEMAN profile picture
    IAMCUBEMAN

    The Caustics are not rendered by the caustic portion of Cycles, they might not be showing up unless you have sufficient Emission samples.

    Written February 27, 2022