Made this after watching Gleb Alexandrov's talk about 3D nebulae.
Use the Color Ramp to control the colors of the nebula (some presets included). Mess with the noise textures to get different shapes.
how do you render it? Everytime I render it comes out different to the eevee viewport
is the 3d nebulae free?
Does it only work with cycles?
Great work, thanks for sharing!
this is a great example node set and all, thanks for sharing!
does it work with cycles?