Rough and semi-procedural electric guitar

  • February 29, 2020
  • Blender 2.8x
  • Render: Cycles
  • Creator: Flazy
  • License: CC-BY
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So its a guitar. Its roughly traced after an ibanez one i have, but dont draw any connection between this one and reality. I remeshed it for... some reason, resulting in these rough edges around the body (which were turned into a feature). The original trace is also in there. The vertical profile is Incredibly skuffed so you might want to do a better job on that using the original trace. If thats a problem for you, dont look at the headstock :)

Theres actually two guitars, i copied the first one and colored it blue just to show the customizability of these materials. Im not saying itll be easy for you to customize, considering that the node tree is an absolute mess, but it can be done, just look at the relevant colors. The procedural part of the name comes from the fact that the materials are Mostly procedurally generated. Feel free to change it if its not correct, mods.

Also the guitars are both grouped into one so i suggest you hide the body of either one if you're going to copy them somewhere else before selecting the group. I also threw in a pedal in there because i needed it for my scene. The thumbnail is the scene.

Only two textures used, this one requires attribution so here it is. The original picture is used. For the second one i wasnt able to find any licensing info, and am willing to replace it if it infringes on anything here.


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