Compositor Nodes Distressed edges Chipped paint
New compositor nodes: Distressed edges, Chipped paint, Erode/Dilate w/controls, Height2normal
Here's an alternate method for bump using height2normal and the normal node. Distress edge to well distress the edges of a clean mask. Chipped paint to animate a chipped paint effect in the center of the text. Distressed edge and chipped paint I created from scratch. Erode/Dilate I created from scratch to expose controls. It's not as accurate as the native node but I wanted the control. Height2normal rejiggerd from info on the net. Original by CGvirus https://github.com/cgvirus/photo-to-pbr-texture-blender
Glad you think it's something you could use. I hope you find some interesting ways to use this.
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looks very good! thanks for this method I am gonna try it right away