A node group that generates a completely procedural and realistic crystal shader.
This post was made to share the shader not the 3d model, the one you find in the file is just for demonstration
I downloaded a generic crystal 3d model and placed it in a nice way. The smaller crystals are generated form a particle system (the 3d model is the same as the big one). I set up an hdri for the lighting. The shader is the one you find in the file (also with the same settings)
HI MarkMiso, how did you create your shader? I'm very curious to know.
This is really lovely. Looking forward to trying it out! Thank you for sharing!
Love the Shader! works great with geometry nodes to make procedural crystals XD
I am new to procedural workflow and I am going to give it a try. Thanks a lot for sharing.
These gorgeous colored crystals are so beautifully designed! Experience the intensity of Bloons Tower Defense strategically deploy powerful towers to thwart the colorful onslaught of bloons.
Hello, thanks for sharing, Can i use the materials for commercial in an addon with GPL license?
Really nice and realistic