Hard Surface Widget

  • April 17, 2020
  • Blender 2.8x
  • Render: EEVEE
  • Creator: MajorNightmare
  • License: CC-BY-NC
You must be logged in to download.


Another widget recreation for material testing in Substance Painter or Quixel Suite. Unwrapped model version has vertex painting. You can use it to export as FBX and bake maps in Substance Painter. I left the Boolean'ed version I made with Hard Ops so you can see the process used to get to the unwrapped version. Added a Rig and laser. Put the scene in Eeevee real time render and press play.

The rig has 2 bones, sphere and Laser.TGT.Scale.Controller. Rotate the Sphere bone to rotate the mesh sphere. The Laser.TGT.Scale.Controller bone has a bone widget "Scale", if you scale this bone it will scale the IcoSphere used in the Shrinkwrap modifier to control the length of the laser tip.

Contact info: https://paulbzpud.wixsite.com/portfolio enter your email address in the "subscribe" section to get in touch with me for any freelance or game dev projects.


  • TOM STEVEN profile picture

    hi man i want you to give me your email because i have a job for you because you object looks very cool

    Written June 03, 2020
  • MajorNightmare profile picture

    Hi Tom, There is no private chat here and I'm not comfortable giving my email out to the world. If you are really interested leave me an email I can contact you with. Cheers

    Written June 09, 2020