Hi!
This model was made in order to achieve photo realistic representation in unbiased render.
I made it in blender 2.56 r34499M from graphicall.org and rendered it in LuxRender 7.1.
If you use it in your scene, please let me know at yazjack@gmail.com along with rendered image.
Have fun using the model!
EDIT:
Fixed UV maps, changes in materials, fixed geometry issues, high sample render included in file.
Works fine with 2.59 with luxblend
Cool. Looks nice in Daz Studio iRay with basic shaders.
But I could not find the front panel control labeling, what you might call the front panel "decals". Are they really in the file I downloaded? Maybe they got lost in the Blender conversion to .dae.
Really nice job